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I was shocked at the absurd amounts of Bendy and the Ink Machine merchandise that's out there. The game seems to exist mainly to sell merchandise. Even the story and setting, which is what drew me in in the first place, is only really shocking in how derivative and predictable it feels. The monochrome look makes it very easy to miss key items needed to progress. The gameplay is fairly dull and clunky (especially the combat). I thought the story and setting was really intriguing, but yeah, I think 6/10 is pretty accurate. It’s a game that wants to be part BioShock, part Outlast: Bundle of Terror and part Resident Evil, but beyond capturing a consistent sense of dread throughout, it never comes close to those aforementioned classics. Enemy AI is also frustratingly dumb, with some of the inky horrors you encounter effectively watching you hide behind a door, only to walk off, seemingly nonplussed as to your location. Jump scares come thick and fast, but they’re used so often that even the scarediest of cats is going to grow accustomed to the telegraphed setup each time. The fact Bendy And The Ink Machine is trying to cover so many horror bases makes it a real hodge-podge of great and poor design decisions. However, it’s these well-known elements that start to chip away at the game’s own unique personality. In these sequences, you’ll be employing that overly familiar need to run and hide in order to reach the next area in one piece. You’ll battle monsters made of ink one moment, then be faced with ones you can’t possibly face – including the titular Bendy – the next. There’s a real BioShock vibe to the entire game, from the revelations that are made about Henry’s past to the retro aesthetic that clings to every corner of the game’s dilapidated setting.
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The fact that many of its enemies draw on this era means you’re consistently unsettled by this corruption of something seemingly innocent and safe. It’s an experience that’s always at odds with the visual style, which gives everything its own lived-in cartoon feel that perfectly captures the charm and whimsy of black and white animation. It’s unsettling in a similar fashion to Layers of Fear: Legacy but with a greater emphasis on jump scares.įrom the way wooden cutouts of Bendy will suddenly slide into view around a corner, or how doors will eerily open themselves to reveal the scares within, Bendy And The Ink Machine is constantly trying to keep your adrenaline pumping, especially in the middle and later chapters. There’s a small amount of combat, but mostly you’re tentatively searching new corners of the studio and running for your life as you encounter the products of Joey Drew’s mad attempts to revive his fortunes.
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As with most horror games of recent years, Bendy And The Ink Machine flits between environmental puzzles, exploration and evasion. Over its five chapters, the answers to these questions are slowly revealed as you push further into the studio’s labyrinthine depths. Where are all the animators? Why is there is ink seeping through the walls and what on earth is the Ink Machine, anyway? It’s been 30 years since you last spoke to Joey Drew - back when the studio was at the top of its influence, producing a string of popular shows including the titular Bendy - but as Henry soon learns upon his return, it’s now fallen into considerable disrepair.
#Bendy and the ink machine chapter 5 broken Pc#
Originally released on PC as an episodic series, Bendy and the Ink Machine places you in the shoes of one Henry Stein, a retired animator who received an unusual letter from his old employer. And yet, here comes theMeatly Games with a survival horror experience set within a twisted and corrupted animation studio that takes a childhood form of entertainment and makes it nightmarish. Enchanted perhaps, maybe even a little nonplussed, but scared? It’s simply a connection very few of us would ever make. Conjure thoughts of the animation’s early years in the 20th century – the black and white era of the 1920s and ’30s that gave us everything from Steamboat Mickey to Felix the Cat – and it’s unlikely you’ll feel particularly unsettled as a result.